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arxiv_cs_ai 2026年2月10日

産業化されたontology:構造的な理解が生み出す内容

Generative Ontology: When Structured Knowledge Learns to Create

Translated: 2026/2/14 7:06:03

Japanese Translation

一般的なontologyは、特定の領域を定義しますが、新しい製品を作成するように訓練されることが出来ません。超大規模言語モデルが流暢に文章を生成できる一方で、制約のある出力は合理的ではなく、メカニズムや目的がない場合があります。我々は「発生型」ontology(Generative Ontology)というフレームワークを作成しました:ontologyは文法を与え、LML(大規模言語モデル)が独創性を提供します。

Original Content

arXiv:2602.05636v2 Announce Type: replace Abstract: Traditional ontologies describe domain structure but cannot generate novel artifacts. Large language models generate fluently but produce outputs lacking structural validity, hallucinating mechanisms without components, goals without end conditions. We introduce Generative Ontology, a framework synthesizing these complementary strengths: ontology provides the grammar; the LLM provides the creativity. Generative Ontology encodes domain knowledge as executable Pydantic schemas constraining LLM generation via DSPy signatures. A multi-agent pipeline assigns specialized roles: a Mechanics Architect designs game systems, a Theme Weaver integrates narrative, a Balance Critic identifies exploits, each carrying a professional "anxiety" that prevents shallow outputs. Retrieval-augmented generation grounds designs in precedents from existing exemplars. We demonstrate the framework through GameGrammar, generating complete tabletop game designs, and present three empirical studies. An ablation study (120 designs, 4 conditions) shows multi-agent specialization produces the largest quality gains (fun d=1.12, depth d=1.59; p<.001), while schema validation eliminates structural errors (d=4.78). A benchmark against 20 published board games reveals structural parity but a bounded creative gap (fun d=1.86): generated designs score 7-8 while published games score 8-9. A test-retest study (50 evaluations) validates the LLM-based evaluator, with 7/9 metrics achieving Good-to-Excellent reliability (ICC 0.836-0.989). The pattern generalizes beyond games. Any domain with expert vocabulary, validity constraints, and accumulated exemplars is a candidate for Generative Ontology.